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  1.  88
    Social inferences from faces: Ambient images generate a three-dimensional model.Clare Am Sutherland, Julian A. Oldmeadow, Isabel M. Santos, John Towler, D. Michael Burt & Andrew W. Young - 2013 - Cognition 127 (1):105-118.
  2.  22
    Integrating social and facial models of person perception: Converging and diverging dimensions.Clare A. M. Sutherland, Julian A. Oldmeadow & Andrew W. Young - 2016 - Cognition 157 (C):257-267.
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  3.  11
    Geek or Chic? Emerging Stereotypes of Online Gamers.Julian A. Oldmeadow, Mark D. Griffiths & Rachel Kowert - 2012 - Bulletin of Science, Technology and Society 32 (6):471-479.
    The present study sought to examine the extent to which the cultural portrayal of online gamers, often in comical, caricatured, or sensational forms, has become transformed into sets of cognitive associations between the category and traits. A total of 342 participants completed an online survey in which they rated how applicable each of a list of traits was to the group of online gamers. Ratings were made for both personal beliefs (how participants themselves see gamers) and stereotypical beliefs (how most (...)
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  4.  10
    The Effect of Trait Self-Awareness, Self-Reflection, and Perceptions of Choice Meaningfulness on Indicators of Social Identity within a Decision-Making Context.Noam Dishon, Julian A. Oldmeadow, Christine Critchley & Jordy Kaufman - 2017 - Frontiers in Psychology 8.
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